Daily Promise: Coming Together

This is an pretty old post from my blog, which has been preserved in case its content is of any interest. You might want to go back to the homepage to see some more recent stuff.

Despite the lack of response to my earlier post, in which I floated my design concepts for “Daily Promise”, boredom won out in the end and I started coding anyway.

It’s now coming together, and all bar the Twitter-integrated social aspects are largely complete. Here’s how it’s developed:

Home Page

Daily Promise: HomeThe social side – top users, etc. – still isn’t implemented, but there’s a reasonable-looking homepage in there. The main body is taken up with a short description and a big graphic explaining how the site works. Side-bar widgets provide the Twitter login and alternative login (bypassing twitter.com). The site now has a proper name, Daily Promise, and with it a logo and style that is reflected throughout.

Set Up Goals (“Manage”)

Daily Promise: ManageThe “Manage” page has remained almost exactly faithful to the design. New promises can be created, old ones deactivated and deactivated ones can be activated again. A Tweet box appears for the user to announce their new promise, if desired.

Daily Performance (“Enter”)

Daily Promise: EnterAgain, there’s not a lot of difference here between the design and the reality. Each promise has a yes/no choice, and after completing a day’s entries, Tweet boxes appear for the user to let their friends know about their successes and failures. “Winning streaks” aren’t yet implemented.

Performance Log (“View”)

Daily Promise: ViewThere’s no ability to scroll through your history yet, but the default display shows 4 weeks (which scroll if necessary). Just as in the design drawings, the history table is followed by a text summary of how the user is doing.

The “View” page also, with a few additions, becomes a user’s profile page, which is accessible to other users.

Configuration

Here you can set your password for the alternative login, and delete your account. It’s exactly as dull as it sounds.

Friends

That’s my big job for the next few days! It doesn’t exist yet, but it’s now my top priority.

Comments

I like the simplicity of the interface... one of these days I will lean how to create a UI that is not an attempt to get the entire world on screen at once.

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