This is a very old post that was automatically imported from LiveJournal. I have done my best to fix up the formatting, but some issues may remain. Comments have not been preserved.
As part of my irrational desire to teach myself OpenGL programming, I’m making a game that’s (currently at least) called Gunboat. It’s a fairly slow-paced 2D shooter that has the player in command of a ship, protecting a harbour from an attacking fleet.
There’s not that much of a game there at the moment (nothing happens if you beat all the enemies, nothing happens if you die…) but you can move around and shoot a few waves of enemies.
If anyone would like to play around with it, you can get it from here. Some degree of geek-fu is required to get it running, as there isn’t an easy-to-use installer yet.
Comments / suggestions / bug reports / flames welcome!