Introducing: Minehunter
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I have been somewhat bored over the last few weeks. To celebrate my last day of freedom from the whims of Joseph, I with moderate trepidation release what I’ve been working on: a shitty asteroids-esque game about mine-hunting.
Having spent the whole of an hour writing a generic Minesweeper game, I figured I’d spend my next few weekends writing a more realistic thing - a game about how minesweeping’s actually (sometimes) done.
If you have a spare ten minutes, feel free to waste them on this. (It’s a Java app, so it’ll run on whatever OS you have.)
Biggest problem so far: it’s not a whole lot of fun. And the graphics are shit. Given free time and a book on OpenGL or something, I might fix that.