| Strength |
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Charisma |
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Perception |
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| Dexterity |
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Manipulation |
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Intelligence |
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| Stamina |
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Appearance |
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Wits |
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| |
| Alertness |
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Animal Ken |
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Academics |
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| Athletics |
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Archery |
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Enigmas |
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| Brawl |
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Crafts |
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Hearth Wisdom |
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| Dodge |
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Etiquette |
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Investigation |
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| Empathy |
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Melee |
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Law |
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| Expression |
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Performance |
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Linguistics |
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| Intimidation |
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Ride |
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Medicine |
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| Kenning |
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Security |
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Occult |
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| Leadership |
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Stealth |
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Politics |
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| Subterfuge |
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Survival |
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Theology |
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| Streetwise* |
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Drive* |
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Computer* |
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|
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Firearms* |
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Science* |
 |
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Technology* |
 |
|
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| |
| Chicanery |
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Allies |
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Glamour |
  |
| Legerdemain |
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Contacts |
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Willpower |
  |
| Primal |
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Forces |
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Banality |
  |
| Soothsay |
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Holdings |
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|
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| Sovereign |
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Human Contact |
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|
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| Wayfare |
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Legacy |
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|
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Mentor |
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|
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| Actor |
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Resources |
 |
|
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| Fae |
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Retinue |
 |
|
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| Nature |
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Title |
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|
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| Prop |
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Treasures |
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| Scene |
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| Time |
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Comments